But since the weapon use poses align with the same weapons, your converted MV hero would work as is and would just have some of the poses a little different from the other heroes - which again is great for variation in my opinion.įor SV battlers I would also try to go through the whole sheet part by part instead frame by frame, e.g. The body shape differences occur here as well and you have some of the poses which are a little different. Since most of the animals and monsters out there are fan made you have a huge variety on how the fur is designed plus the four default animals of MV and MZ have a very similar shading style, the shading barely would need to be touched at all. The biggest difference for animals are the black outlines, which you should want to get rid of if you want to use MV animals and monsters in MZ. Making those adjustments with the clothing on is very fiddly and not intuitive as well, so if you are okay with those slight differences, ignore them 3ĭoes this apply to animals and monsters as well? With clothes applied, most of those differences are already not visible anymore plus it leads to some variation in body shapes, which I think is not bad either. You can see that there are very few offsets.
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